The absolute pinnacle of this defensive micromanagement is the art of kiting.
When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
The Most Important Placement
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
It will walk away while being chased.Know the aggro range of every card.Use ice or poison to maximize the time they spend walking.
The Ultimate Distraction
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
Kiting CardEnemy TypeFrost GiantIt absorbs damage while walking away, making it the perfect baitSkeletonsThey force the enemy to stop and attack three separate times
Mind Games
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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