Add Understanding Aggro Management in Tower Rush Scenarios
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<br>In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.<br>
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<br>If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.<br>
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How Units See the Arena
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<br>Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.<br>
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<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
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Use this to pull them to the center.They will ignore targets that are just a few tiles away.Always account for the unit's movement speed.
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Advanced Aggro Tricks
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<br>One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.<br>
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<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br>
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AI LogicPlayer ActionClosest Target LogicThe enemy will always hit the skeleton firstRetargetingIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
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Practice Makes Perfect
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<br>You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.<br>
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<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br>
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