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In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.
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If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.
+How Units See the Arena
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Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.
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Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.
+Use this to pull them to the center.They will ignore targets that are just a few tiles away.Always account for the unit's movement speed.
+Advanced Aggro Tricks
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One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.
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The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.
+AI LogicPlayer ActionClosest Target LogicThe enemy will always hit the skeleton firstRetargetingIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
+Practice Makes Perfect
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You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.
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You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.
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