Add Why Speed and Timing are Everything in Tower Rush
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<br>While macro-level strategy and deck building are the foundation of success, the actual execution of a match happens in fractions of a second.<br>
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<br>What separates the World Champion from the average Grandmaster is pure mechanical speed and pixel-perfect spell timing.<br>
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Understanding Server Lag
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<br>When you drag a card onto the arena, it does not appear and attack instantly; there is a standard one-second server delay.<br>
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<br>The one-second delay guarantees that the Hog Rider will bypass your building and strike your tower at least once.<br>
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Use two fingers to drop a tank and a spell simultaneously.Spells have travel time.Precision is required.
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Reading the Future
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<br>Because of human reaction time and server delay, playing reactively means your push will always take massive damage before the spell lands.<br>
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<br>This looks like pure magic or luck to a casual observer, but it is the result of meticulously tracking the opponent's card cycle in your head.<br>
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ActionTiming RequirementResetting an Inferno Tower with ZapMust be cast exactly 2. If you're ready to find out more information regarding [tower rush](https://realzip.com.au/author/asah0709002130/) have a look at our web site. 5 seconds after it locks onto your tank, right before the damage beam reaches maximum intensityCatching a Goblin BarrelThe Log must be released the exact moment the barrel crosses the river to crush the goblins the millisecond they spawn
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The Flow State
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<br>You must reach a psychological 'flow state' where your fingers react to the opponent's cycle purely on instinct and muscle memory.<br>
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<br>Strike first, strike fast, and leave them no time to react.<br>
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