Add The Power of Tornado in Tower Rush
@@ -0,0 +1,13 @@
|
||||
<br>However, there is one spell that completely breaks the established rules of the game, manipulating the physical positioning of enemy troops rather than just their hitpoints: the Tornado.<br>
|
||||
<br>The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.<br>
|
||||
Waking the King
|
||||
<br>The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.<br>
|
||||
<br>The unit will hit the King once, waking him up for the rest of the entire match.<br>
|
||||
A Hog Rider pull is different from a Balloon pull.You don't want to help the opponent finish it off.If you have Tornado, actively bait the opponent into giving you an activation.
|
||||
Clumping and Splash Damage Synergy
|
||||
<br>The most famous combination in the game's history is the 'Exenado'—pairing the Executioner with the Tornado.<br>
|
||||
<br>If the opponent builds a massive, spread-out push consisting of a Giant, a Musketeer, and a swarm of Minions, they are attempting to avoid splash damage through proper spacing.<br>
|
||||
The Combo CardExecutionOptimal ThreatExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks
|
||||
The Highest Skill Cap
|
||||
<br>A bad Tornado will actively lose you the game by pulling a massive P.E.K. If you have any concerns concerning where and how you can utilize [tower rush](https://git.hilmerarts.de/virgie7430728), you can call us at our own web site. K.A directly onto your vulnerable tower.<br>
|
||||
<br>Control the board, control the movement, control the game.<br>
|
||||
Reference in New Issue
Block a user