Add Understanding Aggro Management in Tower Rush Scenarios
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<br>This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.<br>
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<br>This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.<br>
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Vision and Targeting
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<br>When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.<br>
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<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
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Count the squares to ensure perfect placement.You must use a stun spell (like Zap) to force it to rescan.They ignore the river and take direct diagonal lines.
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The Geometry of Defense
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<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br>
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<br>This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.<br>
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Aggro RuleTactical ApplicationDistance RuleThe enemy will always hit the skeleton firstRetargetingThe tower will rescan and target the swarm
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Mastering the Grid
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<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br>
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<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br>
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