Add Why You Must Have Anti-Air in Tower Rush
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<br>However, one of the most fatal deck-building errors is neglecting to include a robust, reliable suite of anti-air defenses.<br>
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<br>If you enter a match without sufficient air defense, a single Balloon or Lava Hound will completely dismantle your towers while your ground army watches helplessly.<br>
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Stopping the Air Tanks
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<br>Because the Lava Hound has an absurdly high hitpoint pool, it demands the immediate attention of all your air-targeting defenders.<br>
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<br>You use the defensive building to pull the Lava Hound into the center of the map, absorbing its damage and distracting it.<br>
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His spawn damage and constant stun effect drastically slows down the Balloon's approach.Have a Zap or Arrows ready to clear them instantly.If your deck relies entirely on ground defense, you will lose.
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Versatile Anti-Air Options
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<br>The Musketeer is the gold standard of versatile defense; she boasts incredible range, high single-target DPS, and survives a standard Fireball.<br>
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<br>Furthermore, you must consider air-to-air combat; including your own flying units (like Mega Minion or Phoenix) provides a mobile defense that ground units cannot touch.<br>
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Anti-Air CategoryBest ExampleThe StrategyThe ShooterMusketeer / Dart GoblinCan hit air units from far away while remaining protected behind your Princess tower or ground tanksThe Air AssassinMega Minion / PhoenixFlies directly to the enemy air threat and shreds it without being distracted by ground swarms
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Watching the Skies
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<br>When you build a deck, test it specifically against a heavy air composition in friendly battles.<br>
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<br>Control the ground, but never forget to watch the skies.<br>
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