diff --git a/How-Balance-Patches-Keep-the-Tower-Rush-Meta-Fresh.md b/How-Balance-Patches-Keep-the-Tower-Rush-Meta-Fresh.md new file mode 100644 index 0000000..eadb572 --- /dev/null +++ b/How-Balance-Patches-Keep-the-Tower-Rush-Meta-Fresh.md @@ -0,0 +1,15 @@ +
Because players are incredibly creative, they will always find unintended synergies that make certain cards overwhelmingly powerful.
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These updates are the lifeblood of the genre, forcing players to constantly adapt and invent new strategies.
+Tweaking the Numbers +
A nerf usually involves slightly reducing the unit's hitpoints, decreasing its attack speed, or increasing its mana cost.
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Conversely, cards that are completely ignored by the community receive 'buffs' to make them more attractive.
+It will inevitably be nerfed in the next patch.Small percentage changes have massive impacts on key interactions.Change is healthy for the game. +Surviving Patch Day +
A well-rounded, classic deck archetype will usually survive a balance patch with only minor adjustments needed.
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When the meta shifts, take a few days off from ranked ladder play and head into casual modes or friendly battles.
+Balance ActionExplanationNerfMaking a card weaker by reducing its statsPower IncreaseMaking a card stronger to encourage players to use it +The Constant Evolution +
Embrace the chaos of patch day, and view it as an opportunity to master a completely new playstyle.
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The greatest players are not those who master a single deck, but those who can adapt to any meta the developers throw at them.
+ +For those who have almost any concerns concerning where along with the way to use [tower rush](https://git.20260201.xyz/annettagriffit/tower-rush5538/wiki/Single-Player-vs-Multiplayer-Tower-Rush), you'll be able to contact us from the webpage. \ No newline at end of file