From 5f41c946583cb171c07c07c08f467ecfb334c779 Mon Sep 17 00:00:00 2001 From: Anja Gall Date: Tue, 14 Jul 2026 14:08:38 +0200 Subject: [PATCH] Add Drafting and Deck Building in Tower Rush --- Drafting-and-Deck-Building-in-Tower-Rush.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 Drafting-and-Deck-Building-in-Tower-Rush.md diff --git a/Drafting-and-Deck-Building-in-Tower-Rush.md b/Drafting-and-Deck-Building-in-Tower-Rush.md new file mode 100644 index 0000000..acb0bc8 --- /dev/null +++ b/Drafting-and-Deck-Building-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.
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You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.
+The Golden Rules of Picking +
If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.
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Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
+Deny them synergy.Skeletons or Ice Spirits are universally useful.Clog their hand with heavy, useless units. +The Art of the Bad Gift +
Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.
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Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.
+Draft MistakeThe ResultDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. If you cherished this article and you would like to collect more info regarding [tower rush](https://malaysia.sibu.design/agent/kassandradial/) generously visit the web page. E.K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime +Playing the Hand You're Dealt +
Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.
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Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.
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