diff --git a/Creating-the-Perfect-Base-Layout-for-Tower-Rush.md b/Creating-the-Perfect-Base-Layout-for-Tower-Rush.md new file mode 100644 index 0000000..aa9eeac --- /dev/null +++ b/Creating-the-Perfect-Base-Layout-for-Tower-Rush.md @@ -0,0 +1,16 @@ +
In many modern variations of the genre, players are given the freedom to design their own defensive layouts.
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A poorly optimized base can be three-starred in seconds, regardless of how high-level your defensive buildings are.
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Whether you are protecting your gold storage or defending your core objective, these principles apply universally.
+The Concept of Funneling +
Funneling is the art of manipulating the enemy troops' pathfinding AI to lead them directly into your strongest traps.
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Once the outer ring is cleared, the surviving troops will naturally walk towards the opening you designed.
+Upgrade walls at intersections first.Stagger your building placements.Learn from how you got beaten. +Compartmentalization Strategies +
High-level layouts utilize multiple small compartments, forcing the enemy to break through wall after wall after wall.
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Ensure that each compartment contains at least one defensive structure so they can fire upon troops stuck beating on the walls.
+Base Design TypeMain ObjectiveAnti-Star LayoutEnsure the attacker never gets 100% destructionEconomy LayoutPut the headquarters outside to get a cheap shield +Staying Ahead of the Curve +
A base layout that was impenetrable last month might be completely useless against the newest flying hero.
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Take pride in your fortress, and enjoy watching the replays of attackers failing miserably against your strategic genius.
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