Add Stopping the Early Rush in Tower Rush Games
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<br>If you panic and place the wrong defensive cards, the game can literally be over in thirty seconds.<br>
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<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
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Maintaining Composure
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<br>The very first rule of defending a massive bridge spam is to keep your finger off the screen for a split second.<br>
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<br>Reacting efficiently rather than expensively is the secret to turning their aggression into your advantage.<br>
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Memorize the interactions.They have no energy left.Keep track of their spell cycle.
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The Art of the Pull
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<br>By placing a cheap building or a low-cost ground unit in the center of your side, you can pull them away from the tower.<br>
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<br>Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.<br>
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ThreatHow to Stop ItSpeed ThreatPlace a building (Cannon/Tesla) three tiles from the river in the centerHigh DPS MeleeKite with an Ice Golem into the center while using ranged support
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Turning the Tables
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<br>The beauty of defending a rush perfectly is that you now have a massive army marching toward their side of the map.<br>
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<br>A failed rush often results in an immediate three-crown loss for the hyper-aggressive player.<br>
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